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Old Jul 01, 2005, 06:16 PM // 18:16   #21
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Exactly.

Grind is I having to get a bunch of henchies and clean maps over and over again so I get enough gold to get a new armor or see if I can get a gold drop.

PvE end game is farming because there is simply nothing else.

PvP get to unlock exactly what they need as they go in normal PvP, this talk about "being competitive after installing" is complety BS, if I start a PvP monk character (that I never played) and I go to PvP with everything monk unlocked I simply not be playing as well as any other monk player that have experiance on playing one.
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Old Jul 01, 2005, 06:29 PM // 18:29   #22
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But that isn't their point, Drakon. In most PvP-based games, everybody starts with access to the same equipment and abilities, so in every sense of the word their characters are equal and it comes down to skill/experience/knowledge/whatever (with a little luck mixed in) to decide who comes out on top.

That is because those are PvP games, completely (in most cases). Guildwars can't really be compared to those types of games, it isn't just a PvP game, the PvP is not a standalone feature. It is integrated into the PvE. Whether it was done well, or if each individual likes it is really another story entirely.
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Old Jul 01, 2005, 06:36 PM // 18:36   #23
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Boy, you guys have the memory spans of a fruit fly.

Remember when you were all moan-moan-moaning about your precious guild halls? Those things you didn't really need, but wanted anyway, and it was SO UNFAIR how we were HOARDING them to ourselves and WAY OVERCHARGING all the time? Sound familiar?

So after a month-long bitching marathon, you got your sigil trader. Hooray!

Now imagine if that trader sold sigils for a fixed price of 500k. Don't even try to tell me you wouldn't be kicking your feet and holding your breath with reckless abandon.

Pretty sad that I have to point this out for you.
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Old Jul 01, 2005, 06:44 PM // 18:44   #24
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The "Faction" ponits are just stupid.......

Sorry for all the people that have a PvE hero, you just don't count.
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Old Jul 01, 2005, 06:52 PM // 18:52   #25
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Quote:
Originally Posted by DarrenJasper
Boy, you guys have the memory spans of a fruit fly.
Man, you're as invasive as an elephant in a women's bathroom. The only difference is that the elephant is not as rude as you.
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Old Jul 01, 2005, 06:59 PM // 18:59   #26
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Quote:
Originally Posted by Mormegil
Man, you're as invasive as an elephant in a women's bathroom. The only difference is that the elephant is not as rude as you.
What an excellent rebuttal!
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Old Jul 01, 2005, 07:01 PM // 19:01   #27
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Quote:
Originally Posted by DarrenJasper
Boy, you guys have the memory spans of a fruit fly.

Remember when you were all moan-moan-moaning about your precious guild halls? Those things you didn't really need, but wanted anyway, and it was SO UNFAIR how we were HOARDING them to ourselves and WAY OVERCHARGING all the time? Sound familiar?

So after a month-long bitching marathon, you got your sigil trader. Hooray!

Now imagine if that trader sold sigils for a fixed price of 500k. Don't even try to tell me you wouldn't be kicking your feet and holding your breath with reckless abandon.

Pretty sad that I have to point this out for you.
I can think of no better place that a roleplaying guild can engage in that activity than their own game instance that allows dozens of players. A guild hall fits that bill perfectly.

You really need to get off of your PvP-centric high horse.
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Old Jul 01, 2005, 07:10 PM // 19:10   #28
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Quote:
Originally Posted by nechronius
I can think of no better place that a roleplaying guild can engage in that activity than their own game instance that allows dozens of players. A guild hall fits that bill perfectly.

You really need to get off of your PvP-centric high horse.
You missed my point entirely. You got what you wanted, fine. I don't care. But you got it after a lot of whining, and in a form that made it readily available to you. We have not got what we asked for in an available fashion, so you guys really aren't justified in calling us whiners who want everything.
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Old Jul 01, 2005, 07:18 PM // 19:18   #29
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i really dont understand the hostility towards the "complainers". it seems like a lot of the so called complainers are serious players who find major faults with the game. my feeling is that the people who are content with the current situation of the game does not play or care enough about the game. it's not a coincidence that a lot of people are unhappy with the grind just to pvp...
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Old Jul 01, 2005, 07:19 PM // 19:19   #30
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A celestial sigil costs about 50 plat at least.

Celestial sigils were a PvP reward, PvP players end up selling then anyway and what the sigil trader was making then easier to buy or sell.
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Old Jul 01, 2005, 07:19 PM // 19:19   #31
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i really dont understand the hostility towards the "complainers". it seems like a lot of the so called complainers are serious players who find major faults with the game. my feeling is that the people who are content with the current situation of the game does not play or care enough about the game. it's not a coincidence that a lot of people are unhappy with the grind to pvp...
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Old Jul 01, 2005, 07:19 PM // 19:19   #32
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So you're complaining that they reduced the amount of grind that you need to do in order to unlock stuff?

Why don't you just play more GvG? A match doesn't take that long and you don't need to unlock that much stuff. Save up your points and only buy things immediately before you're going to use them.
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Old Jul 01, 2005, 07:22 PM // 19:22   #33
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You're getting goodies for doing something you supposedly enjoy, and would do anyways.

And you complain?

~Firax
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Old Jul 01, 2005, 07:29 PM // 19:29   #34
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of course we're complaining.

why does there have to be grind for pvp, which should give everyone an equal opportunity without having to play a millions hrs to unlock through faction points? the new patch solved nothing because the new system doesnt unlock skills faster than playing pve.

and so what if all unlock was implemented? since most people are so damn CONTENT with the current situation, they wouldn't care if UAS was implemented.
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Old Jul 01, 2005, 07:32 PM // 19:32   #35
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The trolls are back again! I urge those who think this is a grind to please not play this game and move on with your life. Become a fanboy of WoW, go to summer school, go to summer camp, but quit trolling in these forums. I notice the trolling tactics have now changed. There seems to be no inclusion of the "skill is everything" premise. Perhaps it's because there is no basis for these infantile arguments which seem to come from desperate people crying out for attention. Grow up! And btw for the "skill is everything" crowd, ask Peyton Manning (arguably the most skilled quarterback in the NFL) how much skill it takes to win a superbowl. Hope you at least "get" this one.
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Old Jul 01, 2005, 07:41 PM // 19:41   #36
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Quote:
Originally Posted by Winds of Blood
If people have so many complaints, then let them keep it. The majority of the players are satisfied ( atleast I think they are. )

PvPers wanted this, they got this, and now they dont want it.

Next Anet gives them all the possible skills from the start and the next hour the pvpers will be in there ass saying "Whyd you do that?! Now noobs have elites and are ruining the playing field."

Like it or Leave.
actually, PvPers wanted UAS and UAR... so we don't have what we want. We have a shitty compromise. Like it or leave sounds like a good idea though. I think you all would be bitching as well if, I dunno... How bout we make it so you can't get gold in PvE, even by selling stuff?

True player vs player combat only happens with UAS and UAR. Right now, we have player's hours vs player's hours. Player 1 has played 3,000,000 more hours, so he has more stuff to use against player 2. That and with more skills, you get more team builds, which essentially means more fun. I don't know what you guys think, but using the same team build a billion times really sucks for me.
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Old Jul 01, 2005, 07:43 PM // 19:43   #37
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Just a little reminder to the PvE'ers who are currently swarming all over the forum pointing out that "first the PvP'ers whined to unlock things through PvP, now they got it and they're still whining!" that PvP'ers are not just one big lump of similar thinking entities. It's not as simple as "us and them", or would you like PvP'ers to call every PvE'er a botter just because there's a few PvE'ers who use bots?
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Old Jul 01, 2005, 07:46 PM // 19:46   #38
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i am really getting sick of seeing an this crap posted in these threads. I realize everyone has a right to there opinions but its unfortunate that the immature babies couldn't find a means of posting this shet in their own guilds website.
We don't really care about your issues take a tissue and be on your way partner. The game is fine and if your not happy with it ... no one is forcing you to play ... so grow up or get lost! I am also noticing that its the same people posting these desperate crys for attention in forum after forum. Bleh
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Old Jul 01, 2005, 07:46 PM // 19:46   #39
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I like the rewards system. I however don't like the great faction bonus differences between arenas, tombs and GvG. This drives the skilled people away from arenas, and it isn't as fun when its less of a challenge.

I think this could be made better by balancing the bonuses abit or giving some kind of winning streak bonus in arenas and tombs.

Anyway, I like the system. It has given me the opportunity to unlock skills for new builds instead of having to grind for a level with my pve char. It has also increased the amount of people playing pvp.

I feel its still slow to unlock things trough PvP. The weapon upgrades and runes seem fine, the minor runes perhaps a tad too expensive. The skills however are too expensive, the elite skills even more so.

They should be made cheaper in comparison to the weapon upgrades and runes. Maybe if the arena and tomb faction bonuses get increased the rune and weapon upgrades should be made more expensive and the skill costs could remain.
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Old Jul 01, 2005, 07:52 PM // 19:52   #40
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Quote:
Originally Posted by Weezer_Blue
actually, PvPers wanted UAS and UAR... so we don't have what we want. We have a shitty compromise. Like it or leave sounds like a good idea though. I think you all would be bitching as well if, I dunno... How bout we make it so you can't get gold in PvE, even by selling stuff?

True player vs player combat only happens with UAS and UAR. Right now, we have player's hours vs player's hours. Player 1 has played 3,000,000 more hours, so he has more stuff to use against player 2. That and with more skills, you get more team builds, which essentially means more fun. I don't know what you guys think, but using the same team build a billion times really sucks for me.
sorry weezer but you have to find a comprimise ... Anet is taking these things is safe steps and careful implementation. My brother a rookie at pvp got 500 points in 2 hours (at that rate thats faster than he could unlock skills in pve) ... I realize it may be boring playing the same build over and over but in most other pvp aspects you dont start with the best equiptment ... you have to earn it. I play pvp and enjoy it alot. I think this update will let me get those few elites that I really dont wanna go off and find.

Also I'd like to add on that on the pve side of it poeple could cry to their hearts content about content ... guess what they have had to wait a lot longer than the pvp people ... this new system is a huge step, don't give up on it so soon.
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